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Design Pattern: Factory Pattern in Go

November 12, 2024May 28, 2023 by BigBoxCode

We use the Factory pattern to generate object, when we don’t want to instantiate the object directly. Factory generates the desired object based on the selected criteria. In this article we are exploring the implementation of Factory pattern in Golang.

Categories Design Pattern Tags Factory Pattern, Go, Go Design Pattern Leave a comment

Design Pattern: Builder Pattern in Go

November 12, 2024May 24, 2023 by BigBoxCode

Builder pattern is used to abstract the complex objects building process from the client and also this pattern is responsible for building objects step-by-step. This article demonstrates Builder pattern implementation in Golang.

Categories Design Pattern Tags Builder Pattern, Go, Go Design Pattern Leave a comment

Go: Server-Sent Events(SSE)

July 13, 2024October 14, 2022 by BigBoxCode

This article demonstrates Server-Sent Events(SSE) implementation in Golang. Follow the steps below to implement Server-Sent Events (SSE) in Go.

Categories SSE Tags Go Leave a comment

Design Pattern: Singleton Pattern in Go

November 12, 2024October 8, 2022 by BigBoxCode

Singleton pattern is used to ensure that only an instance of a class is created. Implementing the Singleton pattern in Go is slightly different from other languages. This article demonstrates Singleton pattern implementation in Go.

Categories Design Pattern Tags Go, Go Design Pattern, Singleton Pattern Leave a comment
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