Design Pattern: Builder Pattern in PHP

Build pattern separates the object construction process from the object representation. This makes object construction easy, and clients can create the object step by step. That is why this pattern is suitable for complex object construction, as the construction responsibility is delegated to the producer/director and the builder. This article demonstrates Builder pattern implementations in PHP.

Design Pattern: Abstract Factory Pattern in PHP

Abstract factory pattern is used when we need multiple factories which produce related but different sets of objects. This pattern is generally used in relatively larger applications that deal with lots of classes of related classes but can be divided into multiple groups based on some criteria. This article discusses the Abstract Factory pattern implementations in PHP.

Design Pattern: Factory Pattern in PHP

Factory pattern helps to separate the creator of the objects from the object classes. The creator/factory is responsible for generating objects. Factory implementation process is not strict or predefined. The implementation depends on how we want to identify different objects and generate those. In this article we are demonstrating the Factory pattern implementation in PHP programming language.

Redis: Key Management

Redis is a key-based data structure storage system. This a key-value storage system, where we don’t have any table or rows or columns like a relational database. The whole modeling/storing/retrieving of data depends on the key. So naming the key becomes very important. Here is how to effectively name keys in a Redis database.

Design Pattern: Visitor Pattern in Go

Visitor pattern moves some logic of certain types of objects to an external entity(named the visitor), and that external entity/visitor is responsible for performing operations on the object. This pattern separates the logic to work with certain types of objects. This article demonstrates Visitor pattern implementations in GoLang.