Design Pattern: Prototype Pattern in PHP

Protype pattern defines a prototype instance for object creation, and then generates object by copying/cloning that prototype. The process is to fork an existing object, and then modify/change the properties. This article demonstrates Prototype pattern implementations in PHP.

Design Pattern: Prototype Pattern in TypeScript

Prototype pattern use the existing object, to create a new object(of the same type), by cloning the existing object. This process will reduce resource usage, and makes object creation easier. This article demonstrates Prototype pattern implementations in TypeScript.

Design Pattern: Prototype Pattern in Go

Prototype pattern clones an existing object to create a new object, instead of building a new object at runtime. This helps reduce resource usage, as the complex object creation/initiation process is replaced with cloning existing objects. This is very useful for keeping object cached and/or default object. This article demonstrates Prototype pattern implementations in Go.

Design Pattern: Prototype Pattern in Java

Prototype pattern is used to create a new object by cloning an existing one, to reduce the resource usage of object creation. This article demonstrates Prototype pattern implementations in Java.

Design Pattern: Prototype Pattern

Prototype pattern defines the process of cloning an existing object and creating a new object from that. When we want to simplify the creation process of an object and optimize the performance of object creation, we can clone an existing object and create a new one from that.