Design Pattern: Proxy Pattern in PHP

Proxy pattern is used provide a placeholder or surrogate for an original object. Operation performed the proxy, calls operation(s) from the original object. This proxy object existing between the client and the original object to provide security and/or access control and/or additional functionality. This article demonstrates Proxy pattern implementations in PHP.

Design Pattern: Proxy Pattern in Go

Proxy pattern represents remote objects locally, this way the local object is used as a proxy of the remote object. The local one can be used in all cases where the remote object is required. The local object can also add some additional functionality/checking while referring to the remote object. This article demonstrates Proxy pattern implementations in Golang.

Design Pattern: Proxy Pattern in TypeScript

Proxy pattern is used to represent one object(as a proxy) with another object, where we can not use the original object. This is used to represent a remote object or to control access. This article demonstrates Proxy pattern implementations in TypeScript.

Design Pattern: Proxy Pattern in Java

Proxy pattern is used where we can not use the actual class object, and we want to represent the actual object with some proxy object. This article demonstrates Proxy pattern implementations in Java.

Design Pattern: Proxy Pattern

In Proxy design pattern, an object represents another object. So one object works as a proxy of another object. A proxy object represents an interface to the client. The client will not access the actual object directly, it will always use the project object in all cases.